Assembly
2026-08-21
Assembly
★ 13
crossroads-2-disassembly is a reverse engineering tool designed to disassemble and analyze the C64 game Crossroads 2, originally published in 1988. It allows users to generate ASM files that replicate the original game, with optional variations to enhance gameplay, such as always displaying credits and modifying escalation levels. Notable features include handling complex assembly language constructs, such as the "BIT NOP trick" and self-modifying code challenges, enabling a clearer understanding of the game's underlying mechanics.
2026-08-13
Assembly
★ 77
Pokémon Puzzle Challenge is a disassembly project for the Game Boy Color game, allowing users to modify and reassemble the original ROM using RGBDS. The primary use case is to facilitate the analysis and development of custom patches, while notable features include a straightforward build process and the integration of community support through Discord. The repository provides essential files for assembly, including the original ROM requirement and a specified patch for customization.
2026-08-13
Assembly
★ 15
The Persona4-Decompilation tool is a project designed to achieve a byte-for-byte decompilation of the PlayStation 2 game Shin Megami Tensei: Persona 4, specifically the USA version 1.00 (SLUS_217.82). Its primary use case is to reconstruct the game's source code and executable image using various tools and setups, while providing extensive metrics on decompiled functions, recovery quality, and build processes, ensuring a high fidelity to the original codebase. Notable features include support for detailed testing and verification, as well as the capability to manage dependencies and configurations for a successful build environment.
2026-08-12
Assembly
★ 26
IGI-Research-Data is a comprehensive repository that houses extensive research information and data pertaining to the Project I.G.I game, serving as a resource for educational purposes. It includes various data sections encompassing AI behaviors, game graphs, a detailed cheat engine table, and a multitude of structural analyses of game files, memory, and coding practices. Notable features comprise custom-built tools for compiling game binaries, visualizing graphs, and analyzing game natives, enhancing both research and exploration of the game's intricate systems.
2026-08-10
Assembly
★ 25
Octabam is a tool designed for creating custom digital signal processing (DSP) effects for the Elektron Octatrack MKII, allowing users to replace stock effects with original assembly-coded algorithms. The primary use case revolves around enabling a shared mixing bus for effects, allowing multiple tracks to feed into a single reverb and delay, features that were previously unavailable in the stock firmware. Notable capabilities include the ChonVerb, a versatile reverb effect with multiple modes and modulated taps, as well as the potential for a delay that interfaces with the reverb, all while providing comprehensive build and testing tools to ensure reliability without risking hardware integrity.
2026-08-07
Assembly
★ 138
Pokémon Pinball: Ruby & Sapphire is a disassembly project that facilitates the building of the ROM for the Pokémon Pinball: Ruby & Sapphire game. This tool is primarily used for archival and development purposes, allowing users to analyze and modify the game code. Notable features include the provision of a specific ROM SHA-1 hash for validation and detailed setup instructions in the INSTALL.md file.
2026-08-03
Assembly
★ 486
Alan Framework is a post-exploitation framework designed for red-team activities, enabling advanced functionality such as in-memory tool execution and encrypted communication. It supports multiple agent types including Powershell, DLL, and executable formats across different architectures and operating systems, with a powerful command shell and real-time agent configuration updates. Notable features include a fully compliant SOCKS5 proxy, JavaScript execution capabilities, and a lack of external dependencies, making it suitable for stealthy operational tasks.
2026-08-03
Assembly
★ 40
The dism-exe/bn6f tool is a disassembly of the MegaMan Battle Network 6: Cybeast Falzar game, designed for developers to analyze and modify the game’s code and assets. Its primary use case is for ROM hacking and community-driven modding projects. The repository includes the ROM build with a specific SHA1 hash, facilitating easy setup and contributions from other developers.
2026-08-03
Assembly
★ 574
This repository features a work-in-progress disassembly of the Pokémon HeartGold and SoulSilver ROMs, facilitating modifications and enhancements for developers. Its primary use case is enabling developers to analyze and modify game code, with notable features including the ability to build specific ROM versions tailored for testing or development.
2026-08-03
Assembly
★ 318
mgbdis is a Game Boy ROM disassembler that converts ROM files into assembly code compatible with the RGBDS assembler. It supports multi-bank ROMs and utilizes symbol files to define regions of code, data, and other elements, enhancing disassembly accuracy. Additional features include outputting makefiles for ROM rebuilding and generating image files from graphical data blocks.
2026-08-03
Assembly
★ 704
The Pokémon Gold and Silver repository provides a disassembly of the classic Game Boy Color games, facilitating the building of various ROM versions including debug binaries and patches. Its primary use case is for developers and enthusiasts interested in reverse engineering or modifying these games, with notable features including a robust build system and integration with additional tools for game development. The project also engages with a community on Discord for collaborative development and support.
2026-08-03
Assembly
★ 393
The Pokémon Gold and Silver: Space World 1997 Demo repository provides a disassembly of the prototypes for the Pokémon Gold and Silver games, featuring multiple ROM builds for both titles with various debugging options. The primary use case of this tool is for developers and enthusiasts interested in the historical and technical aspects of these game prototypes, allowing them to explore different builds with accurate headers and debugging support. Notable features include the generation of non-debug and debug ROMs, each with their respective SHA1 checksums for verification.
2026-08-03
Assembly
★ 196
Pokémon Pinball is a disassembly project for the Game Boy Color game of the same name, primarily aimed at developers and enthusiasts interested in reverse engineering or modifying the game. It allows users to build the ROM file for Pokémon Pinball, with notable features including organized source code and links to related disassembly projects within the Pokémon franchise. The repository also provides installation instructions to facilitate setup.
2026-08-03
Assembly
★ 325
The Pokémon TCG repository provides a disassembly of the Pokémon Trading Card Game for the Game Boy Color, allowing developers to inspect, modify, and rebuild the ROM. Primary use cases include reverse engineering and modding the game, with notable features such as integration with RGBDS for assembly and comprehensive documentation available through its wiki and tutorials. The project encourages community interaction via Discord and links to additional tools and related projects.
2026-08-03
Assembly
★ 361
A decompilation of Pikmin 2 (USA) brought to you by fans of the series.
2026-08-03
Assembly
★ 14206
The "Reverse Engineering" repository provides a thorough and free tutorial series focused on reverse engineering across multiple architectures, including x86, x64, ARM, AVR, and RISC-V. Its primary use case is to educate users on the principles and techniques of reverse engineering, complemented by practical resources such as tool links, a Ghidra plugin, and a companion e-book. Notable features include hands-on challenges and links to additional hacking courses and CTFs designed to deepen practitioners' understanding of embedded systems and software security.
2026-08-03
Assembly
★ 21
AArch64 Bytes is a collection of concise articles aimed at enhancing the reverse engineering skills for AArch64 ARM 64 Linux binaries. The tool provides practical insights through bite-sized lessons on critical concepts such as syscalls and register manipulation, making it a valuable resource for developers and security researchers interested in ARM architecture. Notable features include step-by-step tutorials and links to deeper articles on Medium for further exploration of specific topics.
2026-08-03
Assembly
★ 10
The asm-payloads-loaders tool provides a series of assembly-written payload loaders for x86-64 Linux, utilizing only native syscalls without external dependencies. It features various loading mechanisms, including file-based, HTTP, and DNS payload loading, with options for dynamic memory allocation and checksum verification for integrity checks. This tool is designed to facilitate the development and understanding of payload loading techniques through detailed examples and documentation.
2026-03-22
Assembly
★ 1786
Template-Driven AV/EDR Evasion Framework
2026-03-22
Assembly
★ 897
Disassembly of Legend of Zelda: Links Awakening DX
2026-03-22
Assembly
★ 2027
Materials for Windows Malware Analysis training (volume 1)
2026-03-22
Assembly
★ 1154
🚀🚀 This is a 🎇🔥 REAL WORLD🔥 🎇 Malware Collection I have Compiled & analysed by researchers🔥 to understand more about Malware threats😈, analysis and mitigation🧐.
2026-03-22
Assembly
★ 2494
Disassembly of Pokémon Crystal
2026-03-22
Assembly
★ 4898
Disassembly of Pokémon Red/Blue
2026-03-22
Assembly
★ 871
Disassembly of Pokemon Yellow
2026-03-22
Assembly
★ 816
The Touhou PC-98 Restoration Project