> cat /dev/github | grep security-tools
discovered 08 Sep 2026

BP-Decomp_Workflow

C++ ★ 10 via github-topic
→ View on GitHub
The Burnout Paradise Decompilation Workflow repository serves as an orchestration workspace for the reverse-engineering of Burnout 5 / Burnout Paradise, facilitating the reconstruction of the Xbox 360 build into compilable PC C++ code. Notable features include detailed analysis databases, tracking of translation units, work progress, and a structured methodology for claiming, verifying, and reviewing reconstruction efforts. The workflow triangulates data from multiple builds and references to ensure accuracy and comprehensiveness in the decompilation process.